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When hard-selling becomes smoother….

Despite that the traditional hard-selling is still focusing in forcing-messages-into-your-brain technique, it does evolve:

So, an adorable lady from FF13 wearing commercial goods in reality…. and of course, such tactics does bridge the online and offline world, and definitely, it worth lots of money.

While game designers were struggling for the suitable clothing to dress up their characters, they now have a better solution… ;)

Good or bad? As long as the dressing complete the characters & story settings, it’s fine with me; as long as I still play a game as a game, instead of a 24-hours-long interactive commercial ad..

To an extreme, any game can be financial supported solely using such tactics, selling ad. throughout the game cleverly without ruining the game itself, and hopefully, this will lead to free excellent games, like FF series, as they no longer rely on sales anymore.

Are you a gamer-lover? Do you favor or dislike such hard-selling technique in video games?

Dickson

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